Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
24 |
Became a Scout (Explorer). |
3 |
27 |
Spend several years jumping from world to world in Fate Clements's scout ship. |
4 |
28 |
Voluntarily left Explorer |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Thrown into a brutal ground war |
4 |
29 |
Lost eye or limb. Fully recovered. |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Continued as Army (Infantry). |
5 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
37 |
Arrested |
7 |
37 |
Became a Prisoner (Fixer). |
7 |
38 |
Disgraced. Word of Fate Clements's criminal past reaches Fate Clements's homeworld. |
8 |
41 |
Switched to Prisoner (Thug) with previous rank. |
8 |
42 |
Persecuted by a prison gang. |