Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Foster Byrd don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Foster Byrd's Contacts or Allies betrays Foster Byrd, ending Foster Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Scholar (Physician). |
3 |
27 |
Make a breakthrough in Foster Byrd's field. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Foster Byrd from Foster Byrd's work. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
37 |
Foster Byrd's work is sabotaged by unknown parties. Foster Byrd start again from scratch. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
A disaster leaves several injured, and others blame Foster Byrd, forcing Foster Byrd to leave Foster Byrd's career. Gain a Rival. |
6 |
40 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Foster Byrd refuse to secretly provide religious rites for a dying leader or noble, because they do not share Foster Byrd's faith. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Foster Byrd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |