Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
24 |
Crime pays off. Gain victim as Enemy. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Frank Dickman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Flight). |
5 |
31 |
Frank Dickman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
34 |
Commissioned in Navy (Flight) with the new title Ensign. |
5 |
34 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
6 |
34 |
Continued as Navy (Flight). |
6 |
35 |
Frank Dickman join a gambling circle on board. |
6 |
38 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
7 |
38 |
Continued as Navy (Flight). |
7 |
40 |
Frank Dickman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
40 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
43 |
time as a ruler or playboy gives Frank Dickman a wide range of experiences. |
9 |
44 |
Continued as Noble (Dilettante). |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |