Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Fred Arthur's Contacts or Allies betrays Fred Arthur, ending Fred Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
20 |
Became a Merchant (Broker). |
3 |
22 |
Imperial trade restrictions force Fred Arthur out of business. |
4 |
22 |
Became a Scout (Explorer). |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
26 |
Switched to Drifter (Barbarian). |
5 |
27 |
Betrayed by a friend. One of Fred Arthur's Contacts or Allies betrays Fred Arthur, ending Fred Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
28 |
Fred Arthur is sent to a new community or parish to preach The Word among the poor. |
7 |
31 |
Continued as Believer (Missionary/Humanitarian). |
7 |
35 |
Fred Arthur retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
35 |
Continued as Believer (Missionary/Humanitarian). |
8 |
37 |
Fred Arthur is sent to a new community or parish to preach The Word among the poor. |
8 |
39 |
Forced to muster out. |
9 |
39 |
Returned to Drifter (Wanderer). |
9 |
43 |
Find valuable salvage. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Continued as Drifter (Wanderer). |
10 |
46 |
Fred Arthur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |