Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Freeman Hunt learn something Freeman Hunt should not have – a corporate secret, a political scandal – which Freeman Hunt can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Freeman Hunt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Freeman Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Switched to Citizen (Colonist). |
6 |
33 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
33 |
Switched to Drifter (Wanderer). |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
40 |
Freeman Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Forced to continue current assignment. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |