Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Works is especially well received and popular, making Gary Taylor a minor celebrity |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Gary Taylor is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
29 |
Became a Agent (Intelligence). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
40 |
Severely injured. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
43 |
Attempted a risky adventure and was sent to prison. |
8 |
44 |
Became a Prisoner (Fixer). |
8 |
47 |
Beaten by a prison gang. |
8 |
47 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |