Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
A mission goes wrong and Ge Gikhilur is stranded behind enemy lines. Ejected from the service. |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Ge Gikhilur's normal circles. Gain a Contact. |
7 |
39 |
Voluntarily left Broker |
7 |
39 |
Became a Scholar (Physician). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Scholar (Physician) rank 1. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
45 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Scholar (Physician) rank 2. |