Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Gene Ede left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
Gene Ede discover a world, item or information of worth to the Imperium. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Serve as the courier for an important message from the Imperium. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
When dealing with an alien race, Gene Ede botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Gene Ede's ship is damaged, and Gene Ede have to hitch-hike Gene Ede's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 1 Contacts. Gain 3 Enemies. |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Spend several years jumping from world to world in Gene Ede's scout ship. |
8 |
43 |
Continued as Scout (Courier). |
8 |
46 |
Perform an exemplary service for the scouts. |
8 |
47 |
Promoted to Scout (Courier) rank 2. |