Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
One of General Kirkham's pieces of art is stolen, and the investigation brings General Kirkham into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Refused to criticise a questionable political leader on General Kirkham's homeworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Criticised a questionable political leader on General Kirkham's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
General Kirkham is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
General Kirkham's ship is damaged, and General Kirkham have to hitch-hike General Kirkham's way back across the stars to the nearest scout base. |
6 |
42 |
Gain 4 Contacts. Gain 3 Enemies. |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Moved to a new world. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |