Scout George Reid  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 48 M 6 (0) 7 (0) 6 (0) 6 (0) 11 (1) 6 (0)6766B6
Insipid, Blissful, Cocky
 
Skills
Admin 2
Advocate 1
Animals 0
Deception 0
Diplomat 0
Drive (Walker) 1
Electronics 0
Flyer 0
Mechanic 0
Medic 1
Profession (Worker/Metalworking) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Scavenger 01
Citizen Corporate Manager34
Scout Surveyor Scout11
 
Name Type Affinity Enmity Power Influence Species
Lionel Spice Enemy 6 1 6 0 Luriani (M/24)
reconciliation.
Kitty Reed Ally 1 0 1 0 Halka (F/58)
Jacob McMillan Contact 2 1 1 1 Trexen (M/77)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Became a Drifter (Wanderer).
1 21 George Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Failed to qualify for Surveyor (Scout).
2 21 Switched to Drifter (Scavenger).
2 25 Betrayed by a friend. One of George Reid's Contacts or Allies betrays George Reid, ending George Reid's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Became a Citizen (Corporate).
3 28 Life ruined by a criminal gang. Gain the gang as an Enemy
3 29 Promoted to Citizen (Corporate) rank 1.
4 29 Continued as Citizen (Corporate).
4 30 A new romantic starts. Gain an Ally.
5 33 Continued as Citizen (Corporate).
5 37 George Reid is rewarded for George Reid's diligence or cunning.
5 37 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 37 Continued as Citizen (Corporate).
6 40 George Reid's business expands, George Reid's corporation grows, or the colony thrives.
6 41 Promoted to Citizen (Corporate) rank 3.
7 41 Voluntarily left Corporate
7 41 Became a Scout (Surveyor).
7 43 George Reid's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 45 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
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