Hopeful Gerard Pabst  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 48 M 5 (-1) 8 (0) 10 (1) 7 (0) 3 (-1) 9 (1)58A739
Fleeting, Overweight
 
Skills
Astrogation 0
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Mechanic 0
Persuade 0
Pilot 0
Profession (Spacer/Belter) 1
Profession (Worker/Biologicals) 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 03
Drifter Wanderer 14
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Myron Campbell Contact 2 1 0 1 Dynchia, Imperium (M/71)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Spend several years jumping from world to world in Gerard Pabst's scout ship.
2 22 Continued as Scout (Courier).
2 26 Gerard Pabst's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
3 26 Continued as Scout (Courier).
3 30 Perform an exemplary service for the scouts.
4 30 Voluntarily left Courier
4 30 Became a Drifter (Wanderer).
4 31 Attempted a risky adventure and was injured.
4 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 34 Continued as Drifter (Wanderer).
5 36 Find valuable salvage.
6 38 Continued as Drifter (Wanderer).
6 40 Find valuable salvage.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 44 Gerard Pabst run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 44 Became a Believer (Holy Warrior) with the new title Hopeful.
8 46 Gerard Pabst faith is shaken.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙