Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
When dealing with an alien race, Glen Newman botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Nearly killed. Owe 45,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Glen Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Glen Newman fail to help. Gain an Enemy. |
2 |
26 |
Glen Newman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Surveyor) with previous rank. |
5 |
37 |
Spend several years jumping from world to world in Glen Newman's scout ship. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Psychologically damaged by Glen Newman's time in the scouts. |
6 |
42 |
Promoted to Scout (Surveyor) rank 4. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
44 |
Glen Newman's ship is damaged, and Glen Newman have to hitch-hike Glen Newman's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 3 Contacts. Gain 1 Enemies. |
8 |
44 |
Failed to qualify for Broker (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Switched to Scout (Courier) with previous rank. |
8 |
48 |
When dealing with an alien race, Glen Newman botch an opportunity to gather extra intelligence about them. |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |