Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Glen Payne do not know what happened to Glen Payne. There is a gap in Glen Payne's memory. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
27 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
Imperial trade restrictions force Glen Payne out of business. |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
33 |
Glen Payne do not know what happened to Glen Payne. There is a gap in Glen Payne's memory. |
6 |
33 |
Switched to Merchant (Broker). |
6 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
38 |
Embroiled in legal trouble. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
42 |
A good deal ensures Glen Payne is living the high life for a few years. |
8 |
45 |
Promoted to Merchant (Broker) rank 2. |