Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
19 |
Continued as Drifter (Barbarian). |
2 |
21 |
Attempted a risky adventure and was injured. |
2 |
21 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Attacked by enemies that Glenn Keiler easily defeat. |
4 |
29 |
Gain Enemy if Glenn Keiler don't already have one. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
38 |
Spend several years jumping from world to world in Glenn Keiler's scout ship. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
40 |
When dealing with an alien race, Glenn Keiler botch an opportunity to gather extra intelligence about them. |
7 |
40 |
Glenn Keiler's ship is damaged, and Glenn Keiler have to hitch-hike Glenn Keiler's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 3 Contacts. Gain 2 Enemies. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
Glenn Keiler survey an alien world. |
8 |
47 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |