Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Drafted into Merchant Marine |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Godfrey Sullivan's normal circles. Gain a Contact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Godfrey Sullivan's business expands, Godfrey Sullivan's corporation grows, or the colony thrives. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Godfrey Sullivan learn something Godfrey Sullivan should not have – a corporate secret, a political scandal – which Godfrey Sullivan can profit from illegally. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Godfrey Sullivan learn something Godfrey Sullivan should not have – a corporate secret, a political scandal – which Godfrey Sullivan can profit from illegally. |
6 |
39 |
Gain a criminal contact. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Godfrey Sullivan is rewarded for Godfrey Sullivan's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |