Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Widely recognized. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Granville Fabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Granville Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Make an unexpected connection outside Granville Fabble's normal circles. Gain a Contact. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |