Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Grover Peck learn something Grover Peck should not have – a corporate secret, a political scandal – which Grover Peck can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Grover Peck befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Good fortune |
6 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Grover Peck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Agent (Intelligence). |
8 |
46 |
Grover Peck went above and beyond the call of duty. |
8 |
48 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |