Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Guadalupe Batt's ship is damaged, and Guadalupe Batt have to hitch-hike Guadalupe Batt's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
A sudden war destroys Guadalupe Batt's trade routes and contacts, forcing Guadalupe Batt to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Agent (Corporate Agent). |
4 |
29 |
Befriended by a senior agent. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
35 |
Guadalupe Batt's work ends up coming home with Guadalupe Batt, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Given specialist training in vehicles. |
7 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
42 |
Continued as Agent (Corporate Agent). |
8 |
45 |
Lost eye or limb. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |