Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Join a social movement. |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Became a Merchant (Free Trader). |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
A sudden war destroys Gustav Woods's trade routes and contacts, forcing Gustav Woods to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Voluntarily left Free Trader |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Gustav Woods don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Became a Rogue (Thief). |
6 |
37 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
39 |
Promoted to Rogue (Thief) rank 1. |
7 |
39 |
Continued as Rogue (Thief). |
7 |
42 |
A police detective or rival criminal forces Gustav Woods to flee and vows to hunt Gustav Woods down. Gain an Enemy. |
7 |
43 |
Promoted to Rogue (Thief) rank 2. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Enforcer (Rogue). |
8 |
43 |
Continued as Rogue (Thief). |
8 |
46 |
Arrested |