Gustave Christie  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 48 M 5 (-1) 1 (-2) 8 (0) 4 (-1) 2 (-2) 9 (1)518429
Sneaky, Good
 
Skills
Animals 0
Deception 0
Drive 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 1
Melee (Unarmed) 1
Profession (Sports/Motorsports) 1
Recon 0
Science (Physical Sciences/Physics) 1
Seafarer (Personal) 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Drifter Barbarian 14
Drifter Scavenger 03
Merchant Free Trader 01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Spend time with an alien race. Gain a contact.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Voluntarily left Wanderer
2 22 Failed to qualify for Ground Assault (Marine).
2 22 Switched to Drifter (Barbarian).
3 26 Continued as Drifter (Barbarian).
3 30 Find valuable salvage.
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Continued as Drifter (Barbarian).
4 34 Gustave Christie run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 34 Failed to qualify for Surveyor (Scout).
5 34 Switched to Drifter (Scavenger).
5 37 Find valuable salvage.
6 38 Continued as Drifter (Scavenger).
6 40 Attacked by enemies that Gustave Christie easily defeat.
6 40 Gain Enemy if Gustave Christie don't already have one.
7 42 Continued as Drifter (Scavenger).
7 43 Lightly injured, no permanent damage. Fully recovered.
8 43 Became a Merchant (Free Trader).
8 44 A series of bad deals and decisions force Gustave Christie into bankruptcy. Gustave Christie salvages what Gustave Christie can.
9 44 Returned to Drifter (Barbarian).
9 48 Nearly killed. Owe 40,000 for medical bills.
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