Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Accused of a crime |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
23 |
Special Duty. |
2 |
26 |
Promoted to Prisoner (Inmate) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Guy Kirkham's Contacts or Allies betrays Guy Kirkham, ending Guy Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Guy Kirkham's Contacts or Allies betrays Guy Kirkham, ending Guy Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scout (Courier). |
5 |
34 |
Guy Kirkham have no idea what happened to Guy Kirkham – they found Guy Kirkham's ship drifting on the fringes of friendly space. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Guy Kirkham come into conflict with a splinter group Guy Kirkham's own religion which maintains Guy Kirkham's version is the wrong one. Gain 1 Rivals. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Guy Kirkham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
43 |
Guy Kirkham do not know what happened to Guy Kirkham. There is a gap in Guy Kirkham's memory. |
10 |
43 |
Returned to Believer (Missionary/Humanitarian). |
10 |
47 |
Guy Kirkham is chosen to represent Guy Kirkham's faith in a vid show or other highly public forum. |
10 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |