Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Widely recognized. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Scout (Courier). |
2 |
28 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
28 |
Became a Merchant (Broker). |
3 |
32 |
Embroiled in legal trouble. |
3 |
32 |
Promoted to Merchant (Broker) rank 1. |
4 |
32 |
Voluntarily left Broker |
4 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
35 |
Haelhu Yahi come into conflict with a splinter group Haelhu Yahi's own religion which maintains Haelhu Yahi's version is the wrong one. Gain 1 Rivals. |
5 |
35 |
Failed to qualify for Courier (Scout). |
5 |
35 |
Submitted to the draft. |
5 |
35 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
39 |
Advanced training in a specialist field |
6 |
39 |
Voluntarily left Ground Assault |
6 |
39 |
Became a Drifter (Wanderer). |
6 |
43 |
Drafted into Engineer/Gunner |
7 |
43 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
44 |
Haelhu Yahi foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
47 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |