Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Army (Cavalry) with the new title Private. |
2 |
27 |
Hal Saxon is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Hal Saxon faith is shaken. |
4 |
31 |
Continued as Believer (Missionary/Humanitarian). |
4 |
35 |
Hal Saxon retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
35 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Hal Saxon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
39 |
Hal Saxon inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Hal Saxon secretly provide religious rites for a dying leader or noble, although they do not share Hal Saxon's faith. Gain an Ally in the family and a Rival who disagrees with Hal Saxon's choice. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Hal Saxon is chosen to represent Hal Saxon's faith in a vid show or other highly public forum. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |