Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Accused of a crime |
3 |
30 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
34 |
Hire a new lawyer. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Gained a contact. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Make an unexpected connection outside Harmon Dickman's normal circles. Gain a Contact. |
7 |
46 |
Forced to muster out. |