Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Line/Crew (Navy). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Find valuable salvage. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
32 |
Attempted a risky adventure and was sent to prison. |
3 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
34 |
Became a Prisoner (Thug). |
4 |
36 |
Harold Oshea gain a new Rival among the inmates or guards. |
4 |
38 |
Promoted to Prisoner (Thug) rank 1. |
5 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
41 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
42 |
Returned to Prisoner (Thug). |
6 |
45 |
Persecuted by a prison gang. |