Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A series of bad deals and decisions force Harris Ferguson into bankruptcy. Harris Ferguson salvages what Harris Ferguson can. |
3 |
24 |
Failed to qualify for Soulhunter Support (Soulhunter). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Harris Ferguson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Harris Ferguson do not know what happened to Harris Ferguson. There is a gap in Harris Ferguson's memory. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
33 |
Harris Ferguson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Performer (Entertainer). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Soulhunter (Commando) with the new title Least Claw. |
6 |
37 |
Harris Ferguson's vessel participates in a notable engagement. |
7 |
37 |
Continued as Soulhunter (Commando). |
7 |
38 |
During a battle, defeat or victory depends on Harris Ferguson's actions. Harris Ferguson's efforts ensure Harris Ferguson is honourably discharged. |
8 |
38 |
Became a Entertainer (Performer). |
8 |
41 |
Gained a contact. |
9 |
42 |
Continued as Entertainer (Performer). |
9 |
43 |
Refused to criticise a questionable political leader on Harris Ferguson's homeworld. |