Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
5 |
32 |
Became a Prisoner (Fixer). |
5 |
33 |
A guard takes a dislike to Hector Anderson. |
6 |
36 |
Continued as Prisoner (Fixer). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Switched to Prisoner (Thug) with previous rank. |
7 |
41 |
The warden takes an interest in Hector Anderson's case. |
7 |
44 |
Promoted to Prisoner (Thug) rank 1. |
7 |
44 |
Paroled from prison. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Hector Anderson refused an offer of inducements to betray Hector Anderson's faith. Gain 3 enemies. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |