Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Helen Wallace's work ends up coming home with Helen Wallace, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
24 |
Became a Rogue (Thief). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Scientist (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Returned to Agent (Law Enforcement). |
4 |
26 |
Go undercover to investigate an enemy. |
4 |
26 |
A revolution, attack or other unusual event throws Helen Wallace's life into chaos, forcing Helen Wallace to leave the planet. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Imperial trade restrictions force Helen Wallace out of business. |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Amnesia. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Tested for psionic powers |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |