Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Henery Farrell's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Henery Farrell's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
30 |
Unit is slaughtered in a disastrous battle, for which Henery Farrell blame Henery Farrell's commander. Gain commander as Enemy. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
33 |
Entangled in a bureaucratic or legal morass that distracts Henery Farrell from Henery Farrell's work. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Good fortune |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
Win a prestigious prize for Henery Farrell's work. |
6 |
42 |
Promoted to Scholar (Scientist) rank 1. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Forced to muster out. |