Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Good fortune |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Encounter a Psionic institute. |
3 |
29 |
Tested for psionic powers |
4 |
30 |
Became a Psion (Adept). |
4 |
34 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Flight) with the new title Crewman. |
5 |
36 |
Henery Fletcher is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Henery Fletcher have been following false teachings! |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Suffer from a life-threatening illness. |
8 |
38 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Henery Fletcher is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
42 |
Voluntarily left Mainstream Believer |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
46 |
Forced to muster out. |