Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Herbert Hayes do not know what happened to Herbert Hayes. There is a gap in Herbert Hayes's memory. |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
24 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Voluntarily left Broker |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
34 |
Drafted into Merchant Marine |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Given advanced training in a specialist field |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Make an unexpected connection outside Herbert Hayes's normal circles. Gain a Contact. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
46 |
Forced to muster out. |