Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Hermon Donaldson's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
When dealing with an alien race, Hermon Donaldson botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Hermon Donaldson's time in the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
When dealing with an alien race, Hermon Donaldson botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Hermon Donaldson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Hermon Donaldson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hermon Donaldson fail to help. Gain an Enemy. |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Became a Citizen (Corporate). |
5 |
37 |
Political upheaval strikes Hermon Donaldson's homeworld, and Hermon Donaldson is caught up in the revolution. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
44 |
Hermon Donaldson is rewarded for Hermon Donaldson's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Retired at age 46. |