Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Study Drive (Mole) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
25 |
Befriended by a senior agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Arrested |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
31 |
Assigned to difficult or backbreaking labour. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Scholar (Physician). |
5 |
36 |
Caught cheating in some fashion, advancing Hermon Doyle's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
A rival researcher blackens Hermon Doyle's name or steals Hermon Doyle's research. Gain a Rival. |
5 |
36 |
Gain an Enemy |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Scientist) with previous rank. |
6 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Scholar (Scientist) rank 1. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |