Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Failed to qualify for Partisan (Shaper Priest). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Scout (Explorer). |
5 |
34 |
Hobart Harvey's ship is damaged, and Hobart Harvey have to hitch-hike Hobart Harvey's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 2 Contacts. Gain 3 Enemies. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
37 |
A revolution, attack or other unusual event throws Hobart Harvey's life into chaos, forcing Hobart Harvey to leave the planet. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
38 |
Hobart Harvey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
40 |
Suffer from a life-threatening illness. |
9 |
40 |
Failed to qualify for Colonist (Citizen). |
9 |
40 |
Switched to Drifter (Scavenger). |
9 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
41 |
Failed to qualify for Academic (Shaper Priest). |
10 |
41 |
Submitted to the draft. |
10 |
41 |
Returned to Scout (Explorer). |
10 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
45 |
Retired at age 45. |