Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Entertainer (Performer). |
2 |
26 |
Criticised a questionable political leader on Hobart Wood's homeworld, causing his downfall. Gain an Enemy |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
One of Hobart Wood's pieces of art is stolen, and the investigation brings Hobart Wood into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
33 |
Agreed to perform research that goes against Hobart Wood's conscience. Gain 2 Enemies. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Failed to qualify for Performer (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Hobart Wood do not know what happened to Hobart Wood. There is a gap in Hobart Wood's memory. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Hobart Wood have been following false teachings! |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
46 |
Hobart Wood do not know what happened to Hobart Wood. There is a gap in Hobart Wood's memory. |