Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Amnesia. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Voluntarily left Wanderer |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
Psychologically damaged by Horace Henry's time in the scouts. |
4 |
25 |
Became a Rogue (Thief). |
4 |
26 |
Horace Henry commit a legendary crime. |
4 |
29 |
Promoted to Rogue (Thief) rank 1. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
5 |
31 |
Horace Henry spend months in the dangerous criminal underworld. |
5 |
33 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
33 |
Continued as Rogue (Pirate). |
6 |
36 |
Crime pays off. Gain victim as Enemy. |
6 |
37 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
7 |
37 |
Continued as Rogue (Pirate). |
7 |
40 |
Involved in a feud with a rival criminal organization. |
7 |
41 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Enforcer (Rogue). |
8 |
41 |
Continued as Rogue (Pirate). |
8 |
43 |
Moved to a new world. |
8 |
45 |
Forced to muster out. |