Team Leader Ian Weakman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Iltharan 48 M 7 (0) 4 (-1) 7 (0) 4 (-1) 6 (0) 7 (0)11 (1)747467
Torpid, Sorry, Engaging
 
Skills
Admin 0
Athletics 0
Awareness 0
Carouse 1
Clairvoyance 0
Diplomat 1
Drive 0
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 1
Melee 0
Persuade 1
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 0
Survival 0
Teleportation 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal11
Believer Missionary/Humanitarian Team Leader24
Drifter Wanderer 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Jessie Byrd Rival 1 2 2 3 Yilean (M/50)
Marc Owens Ally 4 0 1 0 Iltharan (M/17)
Reginald Jones Ally 4 0 6 0 Iltharan (M/35)
Alverta Tilcott Rival 1 0 2 3 Iltharan (F/24)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Spent the college years partying.
1 22 Graduated. Gain an rival who is upset that Ian Weakman left the community.
2 22 Became a Army (Infantry) with the new title Private.
2 24 Thrown into a brutal ground war
2 24 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 26 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
3 26 Voluntarily left Infantry
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 27 Gained a contact.
4 30 Continued as Believer (Missionary/Humanitarian).
4 34 Ian Weakman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 34 Voluntarily left Missionary/Humanitarian
5 34 Failed to qualify for Broker (Merchant).
5 34 Became a Drifter (Wanderer).
5 38 Betrayed by a friend. One of Ian Weakman's Contacts or Allies betrays Ian Weakman, ending Ian Weakman's career. That Contact or Ally becomes a Rival or Enemy.
6 38 Returned to Believer (Missionary/Humanitarian).
6 39 Ian Weakman secretly provide religious rites for a dying leader or noble, although they do not share Ian Weakman's faith. Gain an Ally in the family and a Rival who disagrees with Ian Weakman's choice.
7 42 Continued as Believer (Missionary/Humanitarian).
7 46 Someone more charismatic but less devout than Ian Weakman has become Ian Weakman's superior.
7 46 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
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