Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Ian Weakman left the community. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Thrown into a brutal ground war |
2 |
24 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Gained a contact. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Ian Weakman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Ian Weakman's Contacts or Allies betrays Ian Weakman, ending Ian Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Returned to Believer (Missionary/Humanitarian). |
6 |
39 |
Ian Weakman secretly provide religious rites for a dying leader or noble, although they do not share Ian Weakman's faith. Gain an Ally in the family and a Rival who disagrees with Ian Weakman's choice. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
Someone more charismatic but less devout than Ian Weakman has become Ian Weakman's superior. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |