Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Betrayed by a friend. One of Iinkegi's Contacts or Allies betrays Iinkegi, ending Iinkegi's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
26 |
Made lifelong friends. Gain 2 Allies. |
2 |
26 |
Dropped out of the merchant academy. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
A crime lord considers Iinkegi his protégé. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
39 |
Involved in a gambling ring. |
6 |
42 |
Promoted to Rogue (Thief) rank 3. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Enforcer (Rogue). |
7 |
42 |
Continued as Rogue (Thief). |
7 |
46 |
Crime pays off. Gain victim as Enemy. |
7 |
46 |
Forced to muster out. |