Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Ike Lowe's Contacts or Allies betrays Ike Lowe, ending Ike Lowe's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A series of bad deals and decisions force Ike Lowe into bankruptcy. Ike Lowe salvages what Ike Lowe can. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
34 |
Ike Lowe gain experience in a technical field as a computer operator or surveyor. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
37 |
Ike Lowe's business expands, Ike Lowe's corporation grows, or the colony thrives. |
6 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |