Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Merchant (Broker). |
2 |
22 |
Imperial trade restrictions force Ira Hall out of business. |
3 |
22 |
Failed to qualify for Journalist (Entertainer). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Scout (Surveyor). |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Switched to Merchant (Free Trader). |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Voluntarily left Free Trader |
5 |
30 |
Switched to Scout (Explorer) with previous rank. |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Ira Hall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Ira Hall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
39 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Someone more charismatic but less devout than Ira Hall has become Ira Hall's superior. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Forced to muster out. |