Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Irvin Williamson's Contacts or Allies betrays Irvin Williamson, ending Irvin Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
A good deal ensures Irvin Williamson is living the high life for a few years. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
A series of bad deals and decisions force Irvin Williamson into bankruptcy. Irvin Williamson salvages what Irvin Williamson can. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Severely injured. Fully recovered. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
Drafted into Star Marine |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
35 |
Assigned to the security staff of a space station. |
6 |
38 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
38 |
Continued as Marine (Star Marine). |
7 |
39 |
Advanced training in a specialist field |
8 |
42 |
Continued as Marine (Star Marine). |
8 |
46 |
Victim of a crime |
8 |
46 |
Forced to muster out. |