Irving Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 48 M 3 (-1) 1 (-2) 1 (-2) 6 (0) 5 (-1) 9 (1)311659
Punctilious
 
Skills
Admin 0
Advocate 0
Broker 2
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Language (Zdetl (Zhodani)) 1
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 13
Entertainer Artist 02
Scout Surveyor 01
Scout Explorer 01
Merchant Broker 21
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Christena Head Rival 1 2 0 4 Traltar (F/30)
Christena Head fell on hard times.
Stacy Phillips Enemy 0 2 0 1 Dynchia (M/15)
Lillie Cameron Rival 1 0 1 1 Traltar (F/32)
Fate Duncan Contact 1 1 3 0 Traltar (M/32)
Eula Grimaldi Contact 1 1 0 3 Traltar (F/76)
Eula Grimaldi’s relationships have begun to affect the character.
Eula Grimaldi loses some of their power base.
Ka-a-atte- Contact 2 2 5 2 Bwap (F/44)
Relationship soured.
Herminia Jackson Contact 1 2 0 0 Traltar (F/31)
Myrna Stephens Contact 1 1 1 2 Traltar (F/28)
Clementine Hawdon Contact 1 2 1 5 Florian (F/46)
An incident occured.
Conrad Cameron Enemy 0 2 1 3 Traltar (M/17)
Wiley Remmington Enemy 0 3 1 4 Traltar (M/54)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Embroiled in legal trouble.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 Moved to a new world.
3 26 Continued as Merchant (Free Trader).
3 28 Imperial trade restrictions force Irving Palmer out of business.
4 28 Became a Entertainer (Artist).
4 29 A romantic relationship ends badly. Gain a Rival or Enemy.
5 32 Continued as Entertainer (Artist).
5 34 Irving Palmer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6 34 Became a Scout (Surveyor).
6 35 Irving Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Irving Palmer fail to help. Gain an Enemy.
6 35 Irving Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 38 Attempted to change assignments.
7 38 Switched to Scout (Explorer) with previous rank.
7 39 Irving Palmer's ship is damaged, and Irving Palmer have to hitch-hike Irving Palmer's way back across the stars to the nearest scout base.
7 39 Gain 6 Contacts. Gain 1 Enemies.
8 39 Entered Merchant Academy with the Business curriculum.
8 40 Spent the college years partying.
8 43 Graduated.
9 43 Switched to Merchant (Broker).
9 43 Promoted to Merchant (Broker) rank 1.
9 45 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 47 Promoted to Merchant (Broker) rank 2.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 47 Retired at age 47.
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