Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Isidore Dart easily defeat. |
3 |
28 |
Gain Enemy if Isidore Dart don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
33 |
Entangled in a bureaucratic or legal morass that distracts Isidore Dart from Isidore Dart's work. |
5 |
35 |
Promoted to Scholar (Scientist) rank 1. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
37 |
Assigned to work on a secret project for a patron or organisation. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
43 |
A rival researcher blackens Isidore Dart's name or steals Isidore Dart's research. Gain a Rival. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Switched to Scholar (Physician) with previous rank. |
8 |
44 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |