Wastrel Jack Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 48 M 4 (-1) 3 (-1) 6 (0) 8 (0) 8 (0) 12 (2)43688C
Obstinate, Sarcastic
 
Skills
Advocate 1
Animals 0
Astrogation 0
Carouse 0
Deception 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Mechanic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Social Sciences/History) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout14
Drifter Barbarian 01
Entertainer Journalist 01
Noble Dilettante Wastrel12
 
Name Type Affinity Enmity Power Influence Species
Ida Sheils Enemy 0 4 4 5 Pirian (F/42)
Daphne Black Contact 1 1 0 2 Azhanti (F/79)
Daphne Black is diminished in both power and influence.
Donald Dunn Contact 1 1 1 1 Azhanti (M/23)
Brandon Willoby Contact 2 1 0 0 Sydite (M/20)
Brandon Willoby is diminished in both power and influence.
Juanita Moody Contact 2 1 1 0 Humaniti (F/25)
Joseph Lopez Contact 2 2 2 0 Azhanti (F/39)
Joseph Lopez is missing under suspicious circumstances.
Nelle Harrington Enemy 0 3 5 1 Sydite (F/58)
Nelle Harrington gains in influence.
Serenity Shackley Enemy 0 2 3 0 Solomani, Imperium (F/37)
Serenity Shackley gains in power.
Vada Marsden Enemy 0 3 1 2 Solomani, Imperium (F/42)
Eligah Mar Rival 0 2 1 0 Azhanti (M/39)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 19 Jack Coleman spend a great deal of time on the fringes of Charted Space.
1 19 Injured. Fully recovered. Owe 5,000 for medical bills.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 25 Spend several years jumping from world to world in Jack Coleman's scout ship.
3 26 Continued as Scout (Explorer).
3 27 Jack Coleman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jack Coleman fail to help. Gain an Enemy.
3 27 Severely injured. Owe 10,000 for medical bills.
4 30 Continued as Scout (Explorer).
4 33 Jack Coleman's ship is damaged, and Jack Coleman have to hitch-hike Jack Coleman's way back across the stars to the nearest scout base.
4 33 Gain 5 Contacts. Gain 3 Enemies.
5 33 Became a Drifter (Barbarian).
5 35 Jack Coleman do not know what happened to Jack Coleman. There is a gap in Jack Coleman's memory.
6 35 Became a Entertainer (Journalist).
6 38 An investigation, tour, project or expedition goes wrong, stranding Jack Coleman far from home.
7 38 Became a Noble (Dilettante) with the new title Wastrel.
7 40 Become deeply involved in politics on Jack Coleman's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
8 42 Continued as Noble (Dilettante).
8 46 Gained a contact.
8 46 Promoted to Noble (Dilettante) rank 1.
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