Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
24 |
Jack Cox gain experience in a technical field as a computer operator or surveyor. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
30 |
When dealing with an alien race, Jack Cox botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Jack Cox inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Courier) with previous rank. |
5 |
33 |
Jack Cox spend a great deal of time on the fringes of Charted Space. |
5 |
33 |
Gain a contact in an alien race. |
6 |
36 |
Voluntarily left Courier |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A series of bad deals and decisions force Jack Cox into bankruptcy. Jack Cox salvages what Jack Cox can. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |