Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
24 |
Entangled in a bureaucratic or legal morass that distracts Jack Kinghead from Jack Kinghead's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Became a Citizen (Worker). |
5 |
37 |
Jack Kinghead's business expands, Jack Kinghead's corporation grows, or the colony thrives. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
41 |
Spent time maintaining and using heavy vehicles. |
6 |
41 |
Promoted to Citizen (Worker) rank 1. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
44 |
A revolution, attack or other unusual event throws Jack Kinghead's life into chaos, forcing Jack Kinghead to leave the planet. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
46 |
Jack Kinghead do not know what happened to Jack Kinghead. There is a gap in Jack Kinghead's memory. |