Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Barbarian). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
27 |
Jackson Mills run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Switched to Scout (Surveyor) with previous rank. |
4 |
28 |
Jackson Mills have no idea what happened to Jackson Mills – they found Jackson Mills's ship drifting on the fringes of friendly space. |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
30 |
Find valuable salvage. |
6 |
32 |
Voluntarily left Wanderer |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
33 |
Betrayed by a friend. One of Jackson Mills's Contacts or Allies betrays Jackson Mills, ending Jackson Mills's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
36 |
Become deeply involved in politics on Jackson Mills's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
37 |
Promoted to Noble (Dilettante) rank 1. |
8 |
37 |
Attempted to change assignments. |
8 |
37 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
8 |
41 |
Become deeply involved in politics on Jackson Mills's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Attempted to change assignments. |
9 |
41 |
Failed to qualify for Dilettante (Noble). |
9 |
41 |
Continued as Noble (Diplomat). |
9 |
43 |
Join a successful conspiracy of nobles. |
9 |
45 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |