Jacob Nealy  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 48 M 2 (-2) 2 (-2) 2 (-2) 7 (0) 9 (1) 5 (-1)222795
Stiff joints, Miserable
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Investigate 0
Jack-of-All-Trades 1
Persuade 0
Science (Space Sciences/Cosmology) 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Agent Corporate Agent 02
Drifter Barbarian 03
Scholar Field Researcher 12
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Good fortune
2 22 Voluntarily left Merchant Marine
2 22 Became a Agent (Corporate Agent).
2 25 An investigation takes on a dangerous turn.
3 26 Continued as Agent (Corporate Agent).
3 28 Lost eye or limb. Owe 2,500 for medical bills.
4 28 Failed to qualify for Army Support (Army).
4 28 Became a Drifter (Barbarian).
5 32 Continued as Drifter (Barbarian).
5 35 Jacob Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Failed to qualify for Surveyor (Scout).
6 35 Continued as Drifter (Barbarian).
6 36 Offered job by a patron. Now owe him a favor.
6 39 Forced to muster out.
7 39 Became a Scholar (Field Researcher).
7 42 Win a prestigious prize for Jacob Nealy's work.
7 43 Promoted to Scholar (Field Researcher) rank 1.
8 43 Continued as Scholar (Field Researcher).
8 44 Assigned to work on a secret project for a patron or organisation.
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