Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Win a prestigious prize for Jar Robinson's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
A sudden war destroys Jar Robinson's trade routes and contacts, forcing Jar Robinson to flee that region of space. |
6 |
41 |
Gain rebels as Enemy |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Jar Robinson's Contacts or Allies betrays Jar Robinson, ending Jar Robinson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Someone more charismatic but less devout than Jar Robinson has become Jar Robinson's superior. |