Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Jar Turner do not know what happened to Jar Turner. There is a gap in Jar Turner's memory. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
24 |
Assigned to work on a secret project for a patron or organisation. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
28 |
A disaster leaves several injured, and others blame Jar Turner, forcing Jar Turner to leave Jar Turner's career. Gain a Rival. |
3 |
28 |
Nearly killed. |
4 |
28 |
Failed to qualify for Merchant Academy. |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
33 |
Drafted into Merchant Marine |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Returned to Merchant (Merchant Marine). |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |